A downloadable game for Windows, macOS, and Linux

When you need goods delivered fast, consider FalconEx, the galaxy's premiere Commodities Broker. Pirates pose no problem for our military-trained pilots.


Fly into planets to extract commodities, which you can then deliver for cash, which you can use to upgrade your ship.

  • WASD + space to move and shoot.
  • Mouse to open the sidebars
    • Right Sidebar: select delivery destinations
    • Left Sidebar: upgrade your ship
  • Esc to pause the game
  • Mouse-wheel to zoom the camera


  • Planets will reject your business if you try to sell to them repeatedly. If a planet won't give you cash, find a planet you haven't been to before.
  • Planets offer different prices. Look at the right sidebar to find the planet with the best price for your inventory.
  • If you're having trouble hitting planets, find a larger planet with a slower orbit. They offer lower prices than the small, fast planets though.

Project made with Godot Engine, Gimp, Audacity, Inkscape

Source code is available at: https://github.com/plexsoup/FalconexCommodityBrokers

StatusIn development
PlatformsWindows, macOS, Linux
Rated 4.0 out of 5 stars
(1 total ratings)
Tagsmerchant, scifi, Trading


FalconEx.zip 33 MB
Version 11 Mar 02, 2019
falconex-win-beta.zip 32 MB
Version 11 Mar 02, 2019
falconex-linux-beta.zip 33 MB
Version 11 Mar 02, 2019

Install instructions

Executable files are provided for each major desktop platform. I've only tested the Windows version.

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Development log


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Watch BlackThornProd #2 | !submit !queue from MrJoshuaMcLean on www.twitch.tv

Thanks for playing!

This game was very good and very detailed and complex for a game made only in a week. The music was very calming and relaxing. My only issue is that I found myself spinning out of control a lot. Apart from that great job :).

Thanks. I'm working on a build with much slower speeds.

(Designers note: I wanted the game to be challenging, so the super fast speed was a design choice, not an accident. But since no one likes it, I'll make it much slower to ease players into the game. Then I'll ramp up the speed on successive levels. But there'll be an "upgrade" option to turn down the speed again.)

(1 edit)

@TigerJ Thanks for playing!


Bold choice, attempting a pacifist run on your first playthrough.

Needs more lens-flare!

Thanks for playing my game! I'd love to hear your comments. If you use Godot, check out the source code.